The innate beauty of a three hour Risk stalemate.
| Live Free or Die. | 01/10/25 | | Diamond Dallas Trump | 01/10/25 | | Live Free or Die. | 01/10/25 | | ADA-compliant Monkey Bars | 01/10/25 | | Live Free or Die. | 01/10/25 | | Live Free or Die. | 01/10/25 | | ADA-compliant Monkey Bars | 01/10/25 | | Live Free or Die. | 01/10/25 | | ADA-compliant Monkey Bars | 01/10/25 | | "'''''"'""'''"'"' | 01/10/25 | | Live Free or Die. | 01/10/25 | | Tutu-fueled Red PissWang Rampage | 01/10/25 | | Post nut horror | 01/10/25 | | Live Free or Die. | 01/10/25 | | Adrian Dittman | 01/10/25 | | Live Free or Die. | 01/10/25 | | online poaster | 01/10/25 |
Poast new message in this thread
Date: January 10th, 2025 12:29 PM Author: Live Free or Die.
There is something inherently wonderful about both remaining players sitting across computers from one-another completely unable to build advantage or win against the other opponent because the first phase of the 6-player game took more than 1 hour.
Both players must have spent dozens or more hours learning how to engage in intricate cardblocks/evasions for a board game made originally to be played casually. And then, to employ those skills over hours in a completely meaningless game merely to "win".
The average age of players is remarkably high at that level, so its likely two 35+ year old men are playing each other.
(http://www.autoadmit.com/thread.php?thread_id=5662031&forum_id=2#48539821) |
|
Date: January 10th, 2025 1:10 PM Author: Live Free or Die.
well, have you played a lot of progressive capitals? we are talking about a time when both players enter the 1v1 with 7k+ troops and each typically hold 2-3 capitals. cardblocking is typically the manner of defeat here but on maps where the territory count is under 50 its much more challenging. My last stalemate was Classic Map, I held capitals in China, Greenland, opponent had capitals in Australia, South Am, and West Africa.
this is also more likely when there is a large bot (5k+ troops) occupying 1/3rd of the board and too big to kill.
if you are experienced in playing fixed cards then your post makes sense, even normal progressive makes my scenario impossible, so add capitals (3 defending dice) and if you play the current Risk my situation is also slightly more likely with true random dice rather than balanced blitz.
(http://www.autoadmit.com/thread.php?thread_id=5662031&forum_id=2#48539947) |
|
|