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Impossible to play a non-combat specialist in Skyrim

if you level alchemy too high, or speech too high, the enemi...
Hilarious Mewling Stage
  05/13/24
Skyrim wasn't fun after like 20 minutes
poppy love of her life
  05/13/24
...
Titillating maroon old irish cottage locale
  05/13/24
it’s trash
Bespoke hissy fit faggotry
  05/13/24
i've put more than 400 hours into it.
Hilarious Mewling Stage
  05/13/24
subhuman
Titillating maroon old irish cottage locale
  05/13/24
Skyrim is quite easy if you don't intentionally gimp yoursel...
Nofapping box office foreskin
  05/13/24
this is why difficulty scaling based on level is flame. eith...
Glassy Market Macaca
  05/13/24


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Date: May 13th, 2024 10:54 AM
Author: Hilarious Mewling Stage

if you level alchemy too high, or speech too high, the enemies are overleveled for your combat skills. you also can't specialize in 2 combat skills. if you're trying to play a fighter/mage, enemies will be too powerful for each individual fighting style. you have to go all-in on one fighting skill.

(http://www.autoadmit.com/thread.php?thread_id=5528043&forum_id=2#47657551)



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Date: May 13th, 2024 10:56 AM
Author: poppy love of her life

Skyrim wasn't fun after like 20 minutes

(http://www.autoadmit.com/thread.php?thread_id=5528043&forum_id=2#47657559)



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Date: May 13th, 2024 10:57 AM
Author: Titillating maroon old irish cottage locale



(http://www.autoadmit.com/thread.php?thread_id=5528043&forum_id=2#47657561)



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Date: May 13th, 2024 10:58 AM
Author: Bespoke hissy fit faggotry

it’s trash

(http://www.autoadmit.com/thread.php?thread_id=5528043&forum_id=2#47657565)



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Date: May 13th, 2024 11:10 AM
Author: Hilarious Mewling Stage

i've put more than 400 hours into it.

(http://www.autoadmit.com/thread.php?thread_id=5528043&forum_id=2#47657605)



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Date: May 13th, 2024 11:52 AM
Author: Titillating maroon old irish cottage locale

subhuman

(http://www.autoadmit.com/thread.php?thread_id=5528043&forum_id=2#47657672)



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Date: May 13th, 2024 10:59 AM
Author: Nofapping box office foreskin

Skyrim is quite easy if you don't intentionally gimp yourself. You still have a lot of tools - charged items, shouts etc. People do "pacifist" runs where they never attack anything directly.

(http://www.autoadmit.com/thread.php?thread_id=5528043&forum_id=2#47657569)



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Date: May 13th, 2024 11:06 AM
Author: Glassy Market Macaca

this is why difficulty scaling based on level is flame. either the game becomes too easy if you build optimally or the game locks any build outside of the optimal builds unusable.

it also ruins any sense of progress. enemies should go from impossible to beatable to trivial in different areas so you get a sense of your character growing. if all the worlds enemies are scaled to your level everything feels stagnant.

(http://www.autoadmit.com/thread.php?thread_id=5528043&forum_id=2#47657583)