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anyone play Shadow of the Colossus?

what makes that game so great? thinking about getting the re...
Wine cruel-hearted dilemma
  01/23/18
the controls were terrible so i put it down. but by all acc...
Racy turdskin hell
  01/23/18
It's a middling game with good presentation grossly overrate...
Yellow spot
  01/23/18
that's exactly my impression watching videos of this game
Wine cruel-hearted dilemma
  01/23/18
it was a totally original concept and a neat art style. I ha...
Vermilion toilet seat
  01/23/18
it was cool as fuck when I played it. AWesome art style, the...
maniacal box office
  01/23/18
do you think it would hold up in 2018? I know the graphics h...
Wine cruel-hearted dilemma
  01/31/18
its not really open world. The world gets opened up to you f...
maniacal box office
  01/31/18
Could never get into it or ICO
lemon autistic headpube
  01/31/18


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Date: January 23rd, 2018 3:44 PM
Author: Wine cruel-hearted dilemma

what makes that game so great? thinking about getting the remastered versino

(http://www.autoadmit.com/thread.php?thread_id=3868593&forum_id=2#35219218)



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Date: January 23rd, 2018 4:23 PM
Author: Racy turdskin hell

the controls were terrible so i put it down. but by all accounts it's critically acclaimed. goes to show, i suck at games.

(http://www.autoadmit.com/thread.php?thread_id=3868593&forum_id=2#35219491)



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Date: January 23rd, 2018 4:29 PM
Author: Yellow spot

It's a middling game with good presentation grossly overrated by people who extol it for faux-artistry because they want games to be "art."

It looks great for a PS2 game, has decent music, and while the plot is barebones it's handled fine. But at heart you just don't really DO much in the game. Each boss has basically one puzzle to execute to figure out how to hurt them, and then you just hold down a button while climbing around to stab them. There's just not much game there.

(http://www.autoadmit.com/thread.php?thread_id=3868593&forum_id=2#35219529)



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Date: January 23rd, 2018 4:33 PM
Author: Wine cruel-hearted dilemma

that's exactly my impression watching videos of this game

(http://www.autoadmit.com/thread.php?thread_id=3868593&forum_id=2#35219557)



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Date: January 23rd, 2018 4:31 PM
Author: Vermilion toilet seat

it was a totally original concept and a neat art style. I haven't played it since I got rid of my PS2 ages ago so I dunno if it holds up, but it was a cool game at the time IMO.

(http://www.autoadmit.com/thread.php?thread_id=3868593&forum_id=2#35219543)



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Date: January 23rd, 2018 4:45 PM
Author: maniacal box office

it was cool as fuck when I played it. AWesome art style, the monsters were all unique and fun (very similar to the guardian beasts in the new Zelda). Very strange and sad vibe to it. Why kill all of the beasts just to bring the GF back from the dead?

I liked it

(http://www.autoadmit.com/thread.php?thread_id=3868593&forum_id=2#35219663)



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Date: January 31st, 2018 3:32 PM
Author: Wine cruel-hearted dilemma

do you think it would hold up in 2018? I know the graphics have been substantially improved, but what about the gameplay? it seems that a vast open world like this game in 2005 would have been mindblowing, but many other games since then have improved on this, especially Zelda BOTW

(http://www.autoadmit.com/thread.php?thread_id=3868593&forum_id=2#35289256)



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Date: January 31st, 2018 3:36 PM
Author: maniacal box office

its not really open world. The world gets opened up to you for each beast. Really all you do is ride a horse from the temple to wherever the next beast is (sometimes a long way but I don't recall doing much in between). The beast battlegrounds tend to be huge though.

I think it holds up. I only played it a few years ago, and loved it. It was kind of sad, honestly.

(http://www.autoadmit.com/thread.php?thread_id=3868593&forum_id=2#35289285)



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Date: January 31st, 2018 3:34 PM
Author: lemon autistic headpube

Could never get into it or ICO

(http://www.autoadmit.com/thread.php?thread_id=3868593&forum_id=2#35289266)