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Ready Player One looks like a cool world to live in

https://www.youtube.com/watch?v=cSp1dM2Vj48 complete ruins b...
claret shivering national security agency
  02/20/18
I think this movie could potentially be a MASSIVE blockbuste...
Vibrant Point Coffee Pot
  02/20/18
lol jjc
Khaki lodge
  05/03/19
https://www.youtube.com/watch?v=D_eZxSYRhco
Vibrant Point Coffee Pot
  02/20/18
wonder how long it'll be til we live in a world like this. i...
claret shivering national security agency
  02/20/18
The world creation aspects aren't that far off, the bigger p...
Aquamarine cerebral theater
  02/20/18
https://youtu.be/D_eZxSYRhco?t=83 lmao
ruddy marketing idea
  02/20/18


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Date: February 20th, 2018 2:10 AM
Author: claret shivering national security agency

https://www.youtube.com/watch?v=cSp1dM2Vj48 complete ruins but 180 immersive vr

(http://www.autoadmit.com/thread.php?thread_id=3898211&forum_id=2#35442914)



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Date: February 20th, 2018 2:20 AM
Author: Vibrant Point Coffee Pot

I think this movie could potentially be a MASSIVE blockbuster hit and change the cultural landscape of VR and reignite interest in 80s pop culture.

(http://www.autoadmit.com/thread.php?thread_id=3898211&forum_id=2#35442944)



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Date: May 3rd, 2019 4:40 PM
Author: Khaki lodge

lol jjc

(http://www.autoadmit.com/thread.php?thread_id=3898211&forum_id=2#38182568)



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Date: February 20th, 2018 2:22 AM
Author: Vibrant Point Coffee Pot

https://www.youtube.com/watch?v=D_eZxSYRhco

(http://www.autoadmit.com/thread.php?thread_id=3898211&forum_id=2#35442949)



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Date: February 20th, 2018 2:24 AM
Author: claret shivering national security agency

wonder how long it'll be til we live in a world like this. is the tech really that far off

(http://www.autoadmit.com/thread.php?thread_id=3898211&forum_id=2#35442959)



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Date: February 20th, 2018 2:28 AM
Author: Aquamarine cerebral theater

The world creation aspects aren't that far off, the bigger problem comes with things like visual tracking, haptic feedback and shit like that. Also, the cost for content creation in VR environments is astronomical compared to other environments due to the higher interactivity (for example, all objects need to be textured and shaded from all degrees of access unless you want to artificially limit the explore space).

You basically need Facebook to plunk down 10 billion for content to make substantial movement. AR is much more likely to take off because of the huge curve to get VR up and running and the unwillingness of large stakeholders to blindly invest in content.

SIGH.

(http://www.autoadmit.com/thread.php?thread_id=3898211&forum_id=2#35442974)



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Date: February 20th, 2018 2:31 AM
Author: ruddy marketing idea

https://youtu.be/D_eZxSYRhco?t=83

lmao

(http://www.autoadmit.com/thread.php?thread_id=3898211&forum_id=2#35442983)