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SNES games are laughably easy

SNES is homosexual and Losery af in retrospect I had a ra...
Mauve bespoke juggernaut
  09/16/21
I had the Aladdin and Lion King SNES games and they had very...
comical amber factory reset button kitchen
  09/16/21
Super Ghouls ‘n Ghosts, Contra III, Battletoads, Super...
disrespectful partner internal respiration
  09/16/21
Battletoads was fucking impossible
Shaky den nowag
  09/16/21
Battletoads is an NES game
Mauve bespoke juggernaut
  09/16/21
Super Ghouls n Ghosts and Contra are shitload easier than th...
Mauve bespoke juggernaut
  09/16/21
Part of what made the NES hard was not being able to save on...
racy filthy ladyboy school
  09/16/21
why did they use 12-16 digit passcodes in the NES era? That ...
disrespectful partner internal respiration
  09/16/21
I think it was basically coding to say where you were and wh...
racy filthy ladyboy school
  09/16/21


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Date: September 16th, 2021 4:25 PM
Author: Mauve bespoke juggernaut

SNES is homosexual and Losery af in retrospect

I had a random save on the Switch where I killed Ganon easily in the green tunic in LTTP, it's not hard at all. It's like 15% the difficulty of an NES game. Even N64 games are notably harder imho. Like Super Mario 64 is considerably harder than Super Mario World in the late-game. But NES games are still hard af. And bad Genesis games like Earthworm Jim were also hard af. Discuss.

I don't think I've encountered an SNES game that was "too hard" but it happened all the time with NES, Genesis even some N64 games. And tons of new games are just too complicated to bother with. Discuss.

(http://www.autoadmit.com/thread.php?thread_id=4923176&forum_id=2#43127372)



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Date: September 16th, 2021 4:39 PM
Author: comical amber factory reset button kitchen

I had the Aladdin and Lion King SNES games and they had very difficult sections: the flying carpet cave escape and giraffe levels respectively.

(http://www.autoadmit.com/thread.php?thread_id=4923176&forum_id=2#43127448)



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Date: September 16th, 2021 4:41 PM
Author: disrespectful partner internal respiration

Super Ghouls ‘n Ghosts, Contra III, Battletoads, Super Empire Strikes Back etc series, various shootemups say otherwise, champ

(http://www.autoadmit.com/thread.php?thread_id=4923176&forum_id=2#43127464)



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Date: September 16th, 2021 4:59 PM
Author: Shaky den nowag

Battletoads was fucking impossible

(http://www.autoadmit.com/thread.php?thread_id=4923176&forum_id=2#43127575)



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Date: September 16th, 2021 5:01 PM
Author: Mauve bespoke juggernaut

Battletoads is an NES game

(http://www.autoadmit.com/thread.php?thread_id=4923176&forum_id=2#43127586)



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Date: September 16th, 2021 5:04 PM
Author: Mauve bespoke juggernaut

Super Ghouls n Ghosts and Contra are shitload easier than their Genesis counterparts. Ghouls n Ghosts on Genesis is hard as fucking shit

(http://www.autoadmit.com/thread.php?thread_id=4923176&forum_id=2#43127599)



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Date: September 16th, 2021 4:43 PM
Author: racy filthy ladyboy school

Part of what made the NES hard was not being able to save on most games

(http://www.autoadmit.com/thread.php?thread_id=4923176&forum_id=2#43127482)



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Date: September 16th, 2021 5:07 PM
Author: disrespectful partner internal respiration

why did they use 12-16 digit passcodes in the NES era? That was so fucking annoying. I remember Metroid did this, as did Mike Tyson Punchout

(http://www.autoadmit.com/thread.php?thread_id=4923176&forum_id=2#43127619)



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Date: September 16th, 2021 6:34 PM
Author: racy filthy ladyboy school

I think it was basically coding to say where you were and what your inventory was

Check out this monstrosity

https://hoz14nes.files.wordpress.com/2015/01/img_2990.jpg

(http://www.autoadmit.com/thread.php?thread_id=4923176&forum_id=2#43128046)