Date: November 5th, 2026 1:14 AM Author: harry potter and the nihilists of azkaban
might try this i dunno
WoW is a major major investment if you're competitive about end game pve or pvp although i think the pvp standards are much looser from back when i played last (wotlk)
i heard NuBlizz's writing team is not good (WoW memes and screeds i've come across from recent years are very insistent and heated on the points that 1. some major writer has a very weird and obvious foot fetish that you're forced to sit through in cutscenes and 2. they're mangling the world-lore and not for any real benefit to the overarching story of the World of... Warcraft) and very political which can be fine but in their case it's without any subtlety or artistic deftness which is not fine
Date: November 5th, 2026 10:22 AM Author: Jung Jeezy
endgame PvE is confirmed to be a joke.
Based on Blizzard's statements, I expect WoW: Forever raids to be substantially easier than pre-nerf M'uru—and that appears to be the intended philosophy for the game's entire lifespan, not merely its opening tiers.
Blizzard has been unusually explicit about this.
1. They don't want progression walls like M'uru
In a September interview, lead game designer Tim Jones explained that Forever's raid difficulty should come primarily from preparation, assembling a group, and understanding encounters.
He specifically said:
"There's no expectation that you're putting in hundreds of reps or even tens of reps on certain raid bosses."
That's a remarkably strong statement. It suggests they aren't interested in designing encounters that routinely require dozens of wipes before a competent guild can defeat them.
Lead encounter designer Michael Nuthals reinforced this philosophy during Blizzard's End of Beta podcast.
He described their target as beer-and-pretzels raiding: bosses should require coordination and preparation, but shouldn't overwhelm players with elaborate mechanics. They also favor mechanics that punish individual mistakes rather than automatically wiping the entire raid.
Date: November 5th, 2026 10:30 AM Author: checked out chud
it's gonna be like season of discovery. pve pretty easy but with enough mechanics to still make it unpuggable for like half the player population
do not underestimate how unbelievably terrible and dumb people are. i don't think they can make it any harder than this or else people straight up wouldn't play
Date: November 5th, 2026 10:36 AM Author: Jung Jeezy
I didn't play SoD because it looked gay. I went HAM on TBC Classic and probably won't play this shit. Why do the raids need to be PUGable? forcing absolute retards to get their heads screwed straight for archimonde was peak...